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Rust destroying twig trips raid alert
Rust destroying twig trips raid alert














Players need to be able to freely enter/leave their compound on foot. Players are not allowed to build in such a way that impedes other players' existing structures, compounds, or bases. Any building or use of deployables to intentionally create lag is prohibited. Once a base becomes abandoned, it will appear on the map with a purple marker, and a semi-transparent dome will appear around it, designating the PvP area. Ownership is defined by the players authorized on the TC.

#RUST DESTROYING TWIG TRIPS RAID ALERT OFFLINE#

Bases in which the owner(s) have been offline for 96 hours (4 days) will be marked as Abandoned and will become raidable. If external walls are not used to secure the area within 48 hours, other players are then allowed to build in any open areas within the perimeter of the external TC’s. The owner(s) have 48 hours in which other players cannot build within the perimeter. Players are allowed to temporarily claim an area by creating a perimeter of external TC’s. To claim an area, players must completely secure an area with external walls. Players are not allowed to build within a compound of another player or clan unless they have permission from the owner. It is prohibited to wall off any monument, any section of a monument, or any public quarry. Administrators will remove any offending turrets or traps. Turrets used for defense at Raidable or Abandoned Bases, are not allowed to shoot players that are outside of the PvP bubble. Players have to be safe outside of bases, but as soon as they enter cross the plane of a door, into a base, they can be considered trespassing. They cannot shoot past open door into public spaces. Turrets must only be used to defend the interior spaces once a player enters your compound/base, and/or attempts to land on your roof. Turrets are also allowed to shoot anyone flying on a minicopter, regardless if they are not inside/over the base or compound walls. "- Turrets can shoot players in buildings overlooking a base or if they are trying to boost, twig, or ladder into a base. Only exception is if a player gets into a clearly walled-off compound. Anywhere a player can go by simply jumping or running, they need to be safe from turrets. This includes players anywhere on terrain outside of a base or compound. Turrets are not allowed shoot players in public spaces. Traps and turrets within a personal base or compound are acceptable, however some rules apply: Group limits are NOT enforced during Purge." Unless every player involved in a PvP situation agrees, no one is allowed to be a spectator. Any temporary bases or bases built for the purpose to to counter a raid or loot, are not allowed to have more than a group of four working at it during PvP situations. Groups exceeding four for Defensive purposes is only allowed at a pre-existing base, and is not allowed at Raidable or Abandoned Bases zones. Players are in a defensive posture only if they remain within their base or compound, and ONLY attack players coming to attack their base or heli/brad loot. However, This ruling is for DEFENSE only. Clans may defend as compound up to the maximum clan size of 8. Exceptions will be made for solos temporarily working as a group of two If someone wants to join your group, but your clan is full, you must kick someone out before allowing them to join. All players engaging in PvP, raiding or countering, MUST be a part of the same clan. Players are not allowed to engage in PvP outside of their base/compound in groups larger than four. Clans are limited to a maximum of 8 members. Double check where you are building before you start building." Bases built inside monument PvP zones are able to take damage. Abadoned Bases will also create PvP bubbles around them and additionally will have a marker indicating their location on the map", "- All Raidable Bases, both random spawn and player bought, have visible PvP bubbles around them. When the crate is activated, it will create a temporary, invisible PvP bubble just like the Heli and Bradley crash sites. The two NPC bosses, Karens, drop a Hackable Crate upon death. Players will need to pay attention to on-screen notifications for when they enter these crash zone areas.

rust destroying twig trips raid alert rust destroying twig trips raid alert

These temporary zones will NOT have a visible bubble indicating the zone. In addition, Heli crash sites and Bradley crash sites create temporary PvP zones. Cargo Ship is also a PvP zone, but due to the nature of it moving, there is no visible bubble. Depending on the map, those zones may extend into and encompass parts of nearby minor monuments. All major monuments have a visible bubble around them indicating the extent of the PvP Zone.














Rust destroying twig trips raid alert